#pragma once 

#include <stdio.h>
#include <string>
#include <algorithm>
#include <vector>
#include <cstdlib>
#include <iostream>

#include "glm/glm.hpp"
#include "Point.h"

class CSegment
{
	public:
		CSegment();
		~CSegment();

	protected:	
		std::vector<CPoint> ListePoint;
};